![]() ![]() The next example is Travis clearing a gold mine (Travis plays at 200% spawn strength). The rocks on either side will make it harder for the Halflings to sneak around him (do note that the AI will attempt it anyway). With that in mind, Travis has set up his position so that he and his cavalry are set between some rocks to tank melee damage, with an archer hero and support unit able to fire directly over without any penalties. None of them are particularly good at anything, but most importantly, they can’t fly, float, teleport or sprint. The first one involves some pathetic Halflings. Okay so where to then? Battle maps have obstacles and terrain that one must use to their advantage if they are to get anywhere. This is mainly useful for spell caster units or units with special abilities like ‘Thunderstorm’. You can rotate a unit by holding right-click and dragging in the direction you want it to face. We all make mistakes, but the only real mistake is not learning from them. He would like to remind you that experience is really all there is to doing this game well, and getting to know the units. Travis apologises for all the writing but wishes you well for your future journeys and battles. ![]() The AI will flank you (especially with these units) wherever it can. Typically these units are more squishy, but far better at evading damage and getting past your guard.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |