![]() When they were killed, I mana'ed up, took a few deep breaths after the stress of that phase to steady my nerves, ate a cookie (I shit you not, the cookie helped) and pressed on. I lusted on the second last batch of the adds, as they were the ones that gave me the most grief going into the last batch. Try to save your c/d's for the last two rounds in the first part. Use your trans and kite the rogue through it for the slow. If the archer targets you, have the warrior npc between you and it if you cannot use para on it. ![]() Keep dps up on the mage as much as possible. I tended to Para the archer or one of the rogue dudes. Just keep yourself at 50% hp with the fire patches, and don't use Prydaz in this part of the fight.ĭBM Mage Tower addon (makes life a looot easier as I discovered after I did the healing challenge and went on to do the tank and dps ones - if I had it for the MW one, my life would have been much easier). If you get 2 adds you're fine, if you get 3 it's probably a wipe since you're out of CDs.įinal fight it's all about debuff management, drums again, your dps doesn't matter much here but it will up for team's dps. Wave 3, I put Life Cocoon on one ghost, EF, TFT>EnvM on 2nd ghost, spammed Vivifies, this should get you all 8 if you did this properly. Wave 2, I used Revival, EF, spammed Vivifies. When ghosts became active I popped Drums again (wait out the debuff from phase 1 after you beat the Inquisitor phase), used EF and started pumping Vivifies into the ghosts as fast as possible. Wave 1, I used Prolonged before pull, when the team started attacking each other I popped Chi-Ji, TFT>ReM on the team. Second hardest, or the hardest part of the challenge depending on who you ask. ![]() If you have DBM it'll tell you when stacks get high.įinal wave I used Drums here, Leg Sweep early and dps the mage as much as possible while hiding behind Jarod, use TFT>EnvM whoever got sting'd and kill mage asap. As the poster said above, save Paralysis for the Archers, if you can't get it hide behind Jarod and put an EnvM on him.ĭon't Leg Sweep the mage until his stacks get high, in the 4-5 range. ![]()
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